A programming library that features a built in central loop, simplified functions for audio, input management & window rendering that create the basis for any game. My biggest mistake was not changing my PC to linux before linking the compiler with the library.
That's a few hours of my life lost just for windows to gobble my RAM.
Immediate depiction of eventual product.
Just some weapon icons for when I get to the visuals.
Visualising game mechanics, play physics & handling art direction ingame.
Abstract floor pattern dissection.